Siema, potrzebuje pomocy z jednym drobiazgiem, znaczy mam nadziej?. Ot?? gdy stoje przy ?cianie tekstura ?ciany wygl?da tak:
natomiast gdy stoje od niej daleko wygl?da w ten spos?b:
Chcia?bym si? dowiedzie? jak naprawi? ten b??d, bardzo by?bym wdzi?czny, dzi?ki z g?ry.
Siemka, wie kto? z Was jak zakodowa? model?
S?ysza?em, ?e mo?na u?y? teaEncode, ale jak waszym zdaniem zrobi? to najlepiej?
Daje piwko i respekt za pomoc
Lua
Podmienianie:
local txd = engineLoadTXD("oldgarage_sfs.txd",11387)
engineImportTXD(txd,11387)
local dff = engineLoadDFF("oldgarage_sfs.dff",11387)
engineReplaceModel(dff,11387)
local col = engineLoadCOL(oldgarage_sfs.col",11387)
engineReplaceCOL(col,11387)
end
Skrypt jest w??czony!
Da?em uprawnienia admina
Restart serwera
?adna z tych opcji nie pomog?a
Ale!
Model wida? z daleka jednak jak si? do niego przybli?? to wida? orginalny
Bardzo prosz? o pomoc postawie ?ubra
Siema mam model komisariatu, interior z FutureRPG i jak nie mam za?adowanej devpaczki to s? takie linie, a jak za?aduje devpaczke dzieje sie cos takiego.. https://prnt.sc/rh6gub
Witam, mam pewien problem, po wgraniu na serwer modelu i odpaleniu oddzielnie marketstation
marketstation2
marketstation3
w db3 wychodzi b??d: WARNING: marketstation2/replace.lua:6: Bad usage @ 'engineReplaceModel' [Model ID 5772 replace failed]
Siema, kiedy? komu? napisa?em ?e skoro zrobi?em dom Cj'a to fajnie jakbym zrobi? dom Rydera wi?c oto i on, model posiada w pe?ni zrobione o?wietlenie i efekty ?wiat?a dzi?ki kt?remu w nocy ?wiec? lampki a w dzie? ju? nie.
Witam,
Nie wiem czy pisz? w dobrym dziale, w razie prosz? o przeniesienie w?tku do odpowiedniego dzia?u, z g?ry dzi?kuj?.
A wi?c chodzi mi o model dyni, niestety nie znalaz?em nigdzie na internecie, ale mo?e komu? z was si? to uda. A wi?c prosz? o podes?anie linku do pobrania owej dyni, z g?ry bardzo dzi?kuj?.
Witam. Istnieje jaka? funkcja w MTA pozwalaj?ca ustawi? model pojazdu jako obrazek np. w gui? Czy je?eli to chce zrobi?, to musz? ustawi? swoje zdj?cie z pojazdem? Zrobi?em spawn na przycisk z modelami, lecz chcia?bym dodac jeszcze zdj?cie obok nich i np. pojazd kt?ry obraca si? w ok?? w?asnej osi, lecz nie mam pomys?u na zrobienie tego. Wiem, ?e w SA:MP mo?na ustawi? model pojazdu jako textdraw, lecz nie wiem jak to wygl?da w MTA.
Nie wiem czy opisa?em to do?? wyra?nie, lecz my?l? ?e ka?dy wie o co mi chodzi.
Engineers can now create self-contained "Logical Units" that can be tested independently of the main machine logic. This supports the "V-model" of development, where units are tested individually before integration. 7.1 supports the creation of simulation environments for these units, allowing logic to be verified without physical hardware present. This drastically reduces commissioning time on the factory floor, as the software is already validated before the machine is built. Downtime is the enemy of productivity. Automation Studio 7.1 revolutionizes how operators interact with the machine during faults. The updated Alarm Handling system provides deeper context when errors occur. Instead of a
Automation Studio 7.1 optimizes this further. It allows engineers to leverage , the web-based HMI solution, with greater ease. In 7.1, the visualization architecture has been refined to support responsive design better, meaning an operator panel created on a desktop can seamlessly scale to a tablet or a smartphone without redesigning the interface. Automation Studio 7.1
With the release of , the platform has taken a significant leap forward. It is not merely an incremental update; it is a robust response to the modern demands of Industry 4.0, modular engineering, and the seamless integration of software workflows. This article explores the features, benefits, and transformative potential of Automation Studio 7.1 for OEMs, system integrators, and machine builders. The Evolution of a Platform To understand the significance of version 7.1, one must appreciate the philosophy behind Automation Studio. Historically, the software was designed as a singular environment where hardware configuration, control logic, visualization, and motion control coexisted. This eliminated the need for disparate tools that didn't "talk" to each other. Engineers can now create self-contained "Logical Units" that
In the rapidly evolving landscape of industrial automation, the tools engineers use to design, configure, and maintain machinery are just as critical as the hardware itself. For decades, B&R Industrial Automation (a member of the ABB Group) has been at the forefront of this sector, and their flagship software environment—Automation Studio—has served as the central nervous system for countless machines worldwide. This drastically reduces commissioning time on the factory
Automation Studio 7.1 builds upon this legacy but pivots toward modern software architecture. Previous versions focused heavily on expanding hardware support. While 7.1 continues this, its primary focus is on . It reflects a world where automation engineers are increasingly becoming software engineers, requiring tools that mirror the agility of IT development cycles. Key Features of Automation Studio 7.1 The release of 7.1 introduces a suite of features designed to reduce development time and increase code quality. Here are the standout additions: 1. Advanced Support for mapp Technology Perhaps the most impactful feature for productivity is the deepened integration of mapp technology . In previous iterations, implementing complex functions like servo drives, CNC axes, or robotic kinematics required writing thousands of lines of code. mapp changed this by encapsulating complex functions into ready-to-use software components.
Furthermore, integration in 7.1 simplifies the configuration of safety-relevant applications. Engineers can now configure safety logic with the same drag-and-drop ease as standard control logic, ensuring compliance with safety standards like IEC 62061 and ISO 13849 without slowing down the development process. 2. Git Integration and Version Control For years, automation software lagged behind IT in one critical area: version control. Automation Studio 7.1 addresses this by providing native support for Git , the industry-standard version control system.
Witam posiadam problem z modelem budynku plik.lua jest zapisany w kodowaniu UTF-8 lecz b??d wyst?puje nadal
2017-04-08 18:00:22] Please wait...
[2017-04-08 18] WARNING: ModelSzpitalu/Model.dff [Client] is encoded in ANSI instead of UTF-8. Please convert your file to UTF-8.
[2017-04-08 18] Please wait...
[2017-04-08 18] WARNING: ModelSzpitalu/Model.txd [Client] is encoded in ANSI instead of UTF-8. Please convert your file to UTF-8.
[2017-04-08 18] Some files in 'ModelSzpitalu' use deprecated functions.
[2017-04-08 18] Use the 'upgrade' command to perform a basic upgrade of resources.
[2017-04-08 18] Starting ModelSzpitalu
Witam,
mam zrobiony model skrzynki z narz?dziami(model bardzo prosty), i chcia?bym go przekonwertowa? do dff. Model zrobilem w ac3d i zapisalem w formacie OBJ. Jak go przekonwertowa? na dff?
Cze??, dzisiaj chcia?bym zaprezentowa? wam kolejny m?j model jakim jest kafejka internetowa, mia?em sporo problem?w z szybami i kolizjami ale jako? da?o rade, mi?ego ogl?dania i u?ytkowania.
[center]Cze??, od jaki? dw?ch miesi?cy bawi? si? w modelowanie a w?a?ciwie przerabianie budynk?w z GTA, dzisiejszy budynek to typowy Bar kt?rego prezentacje macie poni?ej, jest on moim pierwszym modelem, mi?ego ogl?dania
Witajcie, ostatnio edytowa?em sobi? model samochodu. A konkretnie dodawa?em r??ne dodatki w programie ZModeler, i mod nie dzia?a, zosta? prawid?owo wyexportowany a tekstury s? w TXD w... a model jak by nigdy nic. Gra si? laguje i nie idzie dalej gra?, trzeba zamyka? za pomoc? menad?era zada?.
Macie mo?e jakie? rady?
Wybaczcie, je?li napisa?em w z?ym dziale.
Witajcie, Postanowi?em zrobi? gui, kt?re pokarze nam zab?jce, jego hp skill'a i bro? z kt?rej nas zabi? ale natrafi?em na problem z brakiem wy?wietlania pe?nych tekstur broni. (nie chodzi mi o jej kolor sam go zmieni?em - sprawdza?em bez pokolorwania na szaro te? tak jest tylko ze w kolorze )
SS:
Prosz? o pomoc .
Sprawdza?em jak wida? rotacj? da?em na te? Z na 180, my?l?c ?e mo?e z drugiej strony b?dzie ca?e i nic