Few virtual landscapes are as instantly recognizable as the sun-soaked, neon-drenched streets of Grand Theft Auto: Vice City. Released in 2002, the game transported players into a lovingly crafted satire of 1980s Miami. For gamers, it was a playground of crime and chaos. But for 3D artists, architects, and modders, the GTA Vice City map 3D model represents a landmark achievement in environmental design and a continuing subject of study, recreation, and preservation.